000 02130cam a22003257a 4500
003 BD-DhGUBL
005 20200507095024.0
008 101217s2011 inua 001 0 eng d
020 _a9780470479223 (pbk.)
020 _a0470479221 (pbk.)
035 _a(OCoLC)ocn706878809
040 _aBD-DhGUBL
_beng
_cBD-DhGUBL
082 0 4 _a005.133
_222
100 1 _aDeVoe, Jiva.
245 1 0 _aObjective-C /
_cJiva DeVoe.
260 _aIndianapolis, IN :
_bWiley,
_cc2011.
300 _axvii, 382 p. :
_bill. ;
_c23 cm.
490 1 _aDeveloper reference
500 _aIncludes index.
505 0 _aPart I. Introducing Objective-C. Chapter 1. Introducing Objective-C ; Chapter 2. Understanding basic syntax ; Chapter 3. Adding objects ; Chapter 4. Understanding Objective-C memory management -- Part II. Exploring deeper features. Chapter 5. Working with blocks ; Chapter 6. Using key value coding and key value observing ; Chapter 7. Working with protocols ; Chapter 8. Extending existing class capabilities ; Chapter 9. Writing macros ; Chapter 10. Handling errors -- Part III. Using the foundation framework. Chapter 11. Understanding how the frameworks fit together ; Chapter 12. Using strings ; Chapter 13. Working with collections ; Chapter 14. Using NSValue, NSNumber, and NSData ; Chapter 15. Working with times and dates -- Part IV. Exploring advanced topics. Chapter 16. Multiprocessing with threads ; Chapter 17. Objective-C design patterns ; Chapter 18. Reading and writing data with NSCoder ; Chapter 19. Using Objective-C on other platforms.
520 _aPresents an introduction to Objective-C, covering such topics as syntax, adding objects, memory management, key value coding, protocols, macros, foundation framework, and design patterns.
650 0 _aObjective-C (Computer program language)
650 0 _aObject-oriented programming (Computer science)
650 0 _aJava (Computer program language)
650 0 _aComputer software
_xDevelopment.
650 0 _aiPhone (Smartphone)
650 0 _aiPod touch (Digital music player)
650 7 _aObjective-C (Computer language)
_2sears
942 _2ddc
_cBK
999 _c3922
_d3922